Soldier (chosen at character creation)-
Soldiers are masters of combat in all its forms, believe that the best
way to survive a fight is to win it. Dexterity, Constitution and Strength
are key to an effective soldier.
Scout (chosen at character creation)-
Scouts are explorers, trained to understand their surroundings and how
to survive in them. Dexterity, Intelligence and Wisdom are the most important
abilities of a scout.
Scoundrel (chosen at character creation)-
Scoundrels survive through wit and guile, traits that sometimes place
them on the wrong side of the law. Intelligence, Dexterity and Charisma
are the trademarks of a scoundrel.
Jedi Guardian -
This Jedi battles against the forces of evil and the dark side. They
focus on combat training and masterful use of the lightsaber. The Gauardian
class is the counterpart of the Soldier class.
Basic Class Attributes: 10 Vitality / level, 4 Force points /
level, slow skill progression, fast feat progression.
Jedi Consular -
This Jedi seeks to bring balance to the universe. They focus less on
physical combat and more on mental disciplines in order to augment their
mastery of the force. The Consular class is the counterpart of the Scoundrel
Basic Class Attributes: 6 vitality / level, 8 Force points / level,
slow skill progression, slow feat progression.
Jedi Sentinel -
This Jedi ferrets out deceit and injustice, bringing it to light. They
strike a balance between the physical and mental disciplines of the Jedi
Order. The Sentinel class is the counterpart of the Scout class.
Basic Class Attributes: 8 vitality / level, 6 Force points / level,
average skill progression, slow feat progression.