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Big Guns

 
Argazdan Riot Buster
Arkanian Blaster Rifle
Blaster Carbine
Blaster Carbine: Null
Blaster Rifle
Blaster Rifle: Null
Bothan Droid Disruptor
Bowcaster
Ceremonial Bowcaster
Charric
Combat Enforcer
Disruptor Carbine
Disruptor Rifle
Droid Assasin's Rifle
Heavy Repeating Carbine
Heavy Repeating Rifle
Ion Carbine
Ion Rifle
Ion Rifle: Null
Light Repeating Blaster: Null
Mandalorian Assault Rifle
Mandalorian Heavy Repeater
Onderon Repeating Carbine
Plasma Projector
Repeating Blaster Carbine
Repeating Blaster Rifle
Slavemaster Stun Carbine
Sonic Carbine
Sonic Disruptor
Sonic Rifle
Verpine Droid Disintegrator
Verpine Droid Disruptor
War Bowcaster
Zabrak Blaster Carbine
Zersium Rifle

Argazdan Riot Buster (w_brifle_14.uti)
Upgradeable (Scope) During the Argazdan's subjugation of the Lorrdians, non-lethal technology was a profitable commodity. The Argazdan Riot Buster knocks its target to the ground and stuns them.

  • On Hit: Attribute Damage DC 14
  • On Hit: Stun DC 10
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Arkanian Blaster Rifle (w_brifle_12.uti)
Upgradeable (Scope) The Arkanian Blaster Rifle's ancient design is still quite powerful by modern standards. However, they cannot be outfitted with modern firing chambers and power cells, limiting them to scopes for upgrade options.

  • Damage Bonus: Energy 2
  • Enhancement Bonus: 1
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Blaster Carbine (w_brifle_01.uti)
Not Upgradeable Blaster carbine rifles are inelegant, but effective weapons. They are commonly used by unskilled thugs and mercenaries.
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Blaster Carbine: Null (g_w_null006.uti)

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Blaster Rifle (w_brifle_04.uti)
Fully Upgradeable More powerful than the commonly available pistol, the blaster rifle is favored by soldiers throughout the galaxy. Civilian ownership of these weapons is not generally encouraged. Unlike carbines, most rifles can be fully upgraded.
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Blaster Rifle: Null (g_w_null005.uti)

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Bothan Droid Disruptor (w_brifle_15.uti)
Upgradeable (Scope, Chamber) Droids can be difficult obstacles for a spy, but these weapons take all the guesswork out of dealing with them. While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot. Ion weapons cannot utilize most power pack upgrades.

  • Damage Bonus vs Racial Group: Droid 2d10
  • Enhancement Bonus: 1
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Bowcaster (w_brifle_05.uti)
Not Upgradeable The bowcaster is an invention of the Wookiees of Kashyyyk. Also called a laser crossbow, it actually uses a magnetic accelerator to hurl an explosive energy quarrel at its target.

  • Damage Bonus: Energy 1
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Ceremonial Bowcaster (w_brifle_21.uti)
Not Upgradeable This specialized bowcaster was designed for use in ceremonial hunts. It is capable of an impressive rate of fire even in unskilled hands. Though not suitable for upgrading, few of the weapon's targets would argue that further enhancement is necessary.

  • Bonus Feat: Improved Rapid Shot
  • Bonus Feat: Rapid Shot
  • Enhancement Bonus: 3
  • Keen:
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Charric (w_brifle_23.uti)
Fully Upgradeable The Charric is an immensely powerful disruptor rifle. Exceedingly rare, its origin is believed to be somewhere in the Unknown Regions, though what species created it is unknown. The Charric employs maser beams and easily penetrates most armor and shields. As it is such an exotic weapon, it is incompatible with modern upgrades.

  • Attack Bonus: 4
  • On Hit: Knockdown DC 14
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Combat Enforcer (w_brifle_16.uti)
Fully Upgradeable This powerful repeating blaster inflicts incredible pain and damage upon its victim, but is difficult to use effectively. Its origin is unclear, though there are some similarities to its design and that of Mandalorian weapons.

  • Attack Penalty: -2
  • Massive Criticals: 1d6
  • On Hit: Attribute Damage DC 10
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Disruptor Carbine (w_brifle_08.uti)
Not Upgradeable This disruptor is even more destructive than its pistol counterpart, and is outlawed on just as many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields.
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Disruptor Rifle (w_brifle_13.uti)
Fully Upgradeable This disruptor is even more destructive than its pistol counterpart, and is outlawed on just as many worlds. Disruptors reduce solid matter to its constituent molecules. Painfully. Unlike typical blasters, disruptors ignore most types of personal energy shields. Unlike carbines, disruptor rifles can be upgraded.
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Droid Assasin's Rifle (d_hk47_01.uti)
This disruptor has all the modifications an assasin droid needs: improved optics, reduced recoil, extended range, and several open ports for even more modular upgrades.

  • Attack Bonus: 5
  • Bonus Feat: Improved Sniper Shot
  • Bonus Feat: Master Sniper Shot
  • Bonus Feat: Sniper Shot
  • Massive Criticals: 2d10
  • PC Restriction: HK-47
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Heavy Repeating Carbine (w_brifle_17.uti)
Not Upgradeable This weapon again increases the firepower available to the foot soldier or mercenary, but it is not for the lightly armored who wish to be quick on their feet. As it is a carbine, it cannot be upgraded.

  • Damage Bonus: Energy 1d6
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Heavy Repeating Rifle (w_brifle_22.uti)
Fully Upgradeable The Heavy Repeating Rifle is one of the most powerful weapons available, delivering rapid bursts of intense energy.

  • Damage Bonus: Energy 1d6
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Ion Carbine (w_brifle_02.uti)
Not Upgradeable Ion Carbines are versatile, low-end rifles. They are sometimes given to combat droids to provide an edge against other droid armies. While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot.

  • Damage Bonus vs Racial Group: Droid 1d10
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Ion Rifle (w_brifle_07.uti)
Upgradeable (Scope, Chamber) Unlike the less customizable carbines, rifles can be upgraded. Ion weapons cannot utilize most power pack upgrades, however. While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot.

  • Damage Bonus vs Racial Group: Droid 1d10
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Ion Rifle: Null (g_w_null003.uti)

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Light Repeating Blaster: Null (g_w_null004.uti)

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Mandalorian Assault Rifle (w_brifle_19.uti)
Fully Upgradeable These weapons are almost overpowered for their size, but the Mandalorians prefer them that way. They do not make a habit of being subtle in their war making.

  • Enhancement Bonus: 2
  • On Hit: Stun DC 14
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Mandalorian Heavy Repeater (w_brifle_28.uti)
Fully Upgradeable With this weapon, the Mandalorians again demonstrate a complete lack of subtlety. The only thing better than a big blaster, apparently, is one that shoots faster.

  • Damage Bonus: Energy 1d8
  • Massive Criticals: 1d10
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Onderon Repeating Carbine (w_brifle_26.uti)
Not Upgradeable These weapons were employed by the elite troops of Iziz during the Battle of Onderon. The power of these carbines, combined with their high rate of fire, was believed to play a considerable role in the rout of the Mandalorian forces.

  • Damage Bonus: Energy 2d6
  • Enhancement Bonus: 1
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Plasma Projector (w_brifle_18.uti)
Not Upgradeable This massive weapon fires a bolt of plasma energy at its target. Difficult to wield except by highly trained marksmen, the plasma projector is also unsuitable for further upgrades.

  • Attack Penalty: -1
  • Damage Bonus: Energy 1d12
  • Feat Required: Weapon Focus: Blaster Rifle
  • Feat Required: Weapon Specialization: Blaster Rifle
  • Keen:
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Repeating Blaster Carbine (w_brifle_06.uti)
Not Upgradeable This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry.
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Repeating Blaster Rifle (w_brifle_10.uti)
Fully Upgradeable This weapon allows the user to fire more quickly than usual, increasing his chances of survival without drastically changing the amount of equipment he would normally carry.
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Slavemaster Stun Carbine (w_brifle_25.uti)
Not Upgradeable Trandoshan bounty hunters will use this weapon to capture their victims alive. As it is a carbine, it cannot be upgraded.

  • No Damage:
  • On Hit: Attribute Damage DC 14
  • On Hit: Stun DC 22
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Sonic Carbine (w_brifle_03.uti)
Not Upgradeable More powerful than the pistol, the sonic carbine fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim.

  • On Hit: Attribute Damage DC 14
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Sonic Disruptor (w_brifle_27.uti)
Upgradeable (Scope) Combining both sonic and disruptor attacks, this rifle tears through enemy defenses.

  • Damage Bonus: Unstoppable 1d10
  • On Hit: Attribute Damage DC 22
  • On Hit: Stun DC 18
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Sonic Rifle (w_brifle_09.uti)
Upgradeable (Scope) More powerful than the pistol, the sonic rifle fires a blast of sound that causes a great deal of sensory overload in addition to damage, disorienting the victim.

  • Damage Bonus: Sonic 1d4
  • On Hit: Attribute Damage DC 14
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Verpine Droid Disintegrator (w_brifle_29.uti)
Upgradeable (Scope, Chamber) This weapon is simply the most powerful anti-droid rifle available. While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot. Ion weapons cannot utilize most power pack upgrades.

  • Damage Bonus: Ion 1d10
  • Damage Bonus vs Racial Group: Droid 1d10
  • Damage Bonus vs Racial Group: Droid 2d10
  • Enhancement Bonus: 2
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Verpine Droid Disruptor (w_brifle_20.uti)
Upgradeable (Scope, Chamber) While they may have borrowed liberally from designs the Bothans initiated, the Verpine say you can't argue with results. These weapons are simply devastating against droids. While ion weapons are generally less damaging against organic opponents, they are powerful against droids. Also, ion damage can penetrate some defenses blaster fire cannot. Ion weapons cannot utilize most power pack upgrades.

  • Damage Bonus vs Racial Group: Droid 2d10
  • Enhancement Bonus: 2
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War Bowcaster (w_brifle_11.uti)
Fully Upgradeable The bowcaster is an invention of the Wookiees of Kashyyyk. Also called a laser crossbow, it actually uses a magnetic accelerator to hurl an explosive energy quarrel at its target. This more expensive war bowcaster is suitable for upgrading.

  • Damage Bonus: Energy 1
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Zabrak Blaster Carbine (w_brifle_24.uti)
Not Upgradeable The design of the Zabrak Blaster Carbine is too complicated to allow further upgrading. Fortunately, it has little need for additional enhancement.

  • Damage Bonus: Energy 1d12
  • Damage Bonus: Energy 3
  • Keen:
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Zersium Rifle (w_brifle_30.uti)
Fully Upgradeable This rifle is made in part of Zersium, a rare mineral that aids in energy dissipation. This characteristic allows the rifle to utilize more powerful energy bursts without risking the safety of its wielder.

  • Damage Bonus: Energy 1d12
  • Enhancement Bonus: 1
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