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Droid Armor

 
Droid Agrinium Armor
Droid Capacitor Armor
Droid Desh Plating
Droid Diatium Plating
Droid Dura Plating Mark I
Droid Dura Plating Mark II
Droid Energized Armor Mark I
Droid Energized Armor Mark II
Droid Energized Armor Mark III
Droid Impact Armor Mark I
Droid Impact Armor Mark II
Droid Impact Armor Mark III
Droid Modular Plating Mark I
Droid Modular Plating Mark II
Droid Modular Plating Mark III
Droid Quadranium Armor

Droid Agrinium Armor (d_armor_08.uti)
Agrinium is used to create solar sails and is highly resilient to all forms of radiation. Applied to droid armor, it creates a highly effective barrier against many forms of damage. This armor is used on light-weight repair droids that maintain the sails on deep space sail ships.

  • Damage Immunity: Electrical 50%
  • Damage Immunity: Energy 50%
  • Damage Immunity: Fire 50%
  • Defense Bonus: 2
  • Feat Required: Droid Upgrade Class 1
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Droid Capacitor Armor (d_hk47_02.uti)
Based on an inverse architecture of Energized Armor, Capacitor Armor actually absorbs incoming energy and converts it into usuable power for the droid's internal power source. The rest of the energy is dissipated harmlessly into the environment around the droid.

  • Damage Immunity: Electrical 75%
  • Damage Immunity: Energy 75%
  • Damage Immunity: Ion 75%
  • Defense Bonus: 4
  • PC Restriction: HK-47
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Droid Desh Plating (d_armor_04.uti)
Desh is a very flexible, but less sturdy metal. When combined with another metal, it provides cost-effective way to protect droids. This armor uses a desh and maranium alloy that cuts the weight and expense, but at a cost to the durability.

  • Attribute Bonus: Dexterity +1
  • Defense Penalty: DB Armor -3
  • Feat Required: Droid Upgrade Class 1
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Droid Diatium Plating (d_armor_12.uti)
Diatium is used in the construction of armor sheets that protect vital military installations and structures that are in close proximity to asteroid fields. Prohibatively heavy and expensive to shape on such a small scale, Diatium droid armor is very rarely made.

  • Attribute Penalty: Dexterity -2
  • Damage Immunity: Bludgeoning 75%
  • Damage Immunity: Piercing 75%
  • Damage Immunity: Slashing 75%
  • Feat Required: Droid Upgrade Class 3
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Droid Dura Plating Mark I (d_armor_09.uti)
Originally used on starship hulls, durasteel is the most cost-effective way to prevent the destruction of your droids. Mark I is the standard heavy armor used in large military droids and vehicles.

  • Feat Required: Droid Upgrade Class 2
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Droid Dura Plating Mark II (d_armor_11.uti)
Originally used on starship hulls, durasteel is the most cost-effective way to prevent the destruction of your droids. Mark II is the heaviest mass-production armor available on the open market.

  • Defense Bonus: 1
  • Feat Required: Droid Upgrade Class 3
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Droid Energized Armor Mark I (d_armor_13.uti)
Energized armor draws on the droid's power source and applies a current through a specially designed matrix on this armor. This energy matrix binds the molecules of the armor together to create a nearly inpenetrable physical barrier. Extremely difficult to manufacture, energized armor takes years to produce, thus making this the most expensive droid armor on the open market.

  • Defense Bonus: 3
  • Feat Required: Droid Upgrade Class 1
  • Improved Saving Throws: Fortitude 5
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Droid Energized Armor Mark II (d_armor_14.uti)
Energized armor draws on the droid's power source and applies a current through a specially designed matrix on this armor. This energy matrix binds the molecules of the armor together to create a nearly inpenetrable physical barrier. Extremely difficult to manufacture, energized armor takes years to produce, thus making this the most expensive droid armor on the open market.

  • Damage Resistance: Bludgeoning Resist 10/-
  • Damage Resistance: Piercing Resist 10/-
  • Damage Resistance: Slashing Resist 10/-
  • Defense Bonus: 4
  • Feat Required: Droid Upgrade Class 2
  • Improved Saving Throws: Fortitude 5
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Droid Energized Armor Mark III (d_armor_15.uti)
Energized armor draws on the droid's power source and applies a current through a specially designed matrix on this armor. This energy matrix binds the molecules of the armor together to create a nearly inpenetrable physical barrier. Extremely difficult to manufacture, energized armor takes years to produce, thus making this the most expensive droid armor on the open market.

  • Damage Resistance: Bludgeoning Resist 15/-
  • Damage Resistance: Piercing Resist 15/-
  • Damage Resistance: Slashing Resist 15/-
  • Defense Bonus: 5
  • Feat Required: Droid Upgrade Class 3
  • Improved Saving Throws: Fortitude 5
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Droid Impact Armor Mark I (d_armor_01.uti)
Impact armor is designed to help absorb some of the wear-and-tear droids can take in an active workplace and save the chassis from major damage. Little more than a dust cover for the internal components of droids, Mark I is still a considerable improvement over nothing.

  • Feat Required: Droid Upgrade Class 1
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Droid Impact Armor Mark II (d_armor_03.uti)
Impact armor is designed to help absorb some of the wear-and-tear droids can take in an active workplace and save the chassis from major damage. The first in the series to be seriously considered armor, the Mark II provides a decent, uniform covering.

  • Defense Bonus: 1
  • Feat Required: Droid Upgrade Class 2
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Droid Impact Armor Mark III (d_armor_05.uti)
Impact armor is designed to help absorb some of the wear-and-tear droids can take in an active workplace and save the chassis from major damage. Mark III is the best protection available for non-combat droids and increases their survivability in hostile situations.

  • Defense Bonus: 3
  • Feat Required: Droid Upgrade Class 3
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Droid Modular Plating Mark I (d_armor_02.uti)
Modular Plating was designed as a light-weight yet durable substitute for heavier, more cumbersome armor. The Mark I series is used primarily in droids in diplomatic situations where discretion is more important than defense.

  • Feat Required: Droid Upgrade Class 1
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Droid Modular Plating Mark II (d_armor_06.uti)
Modular Plating was designed as a light-weight yet durable substitute for heavier, more cumbersome armor. The Mark II has become the standard given its high protection versus weight ratio and is used in almost every droid army.

  • Defense Bonus: 2
  • Feat Required: Droid Upgrade Class 2
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Droid Modular Plating Mark III (d_armor_07.uti)
Modular Plating was designed as a light-weight yet durable substitute for heavier, more cumbersome armor. The Mark III is the pinnacle of light-weight, high-impact protection using exotic materials and highly-detailed manufacturing techniques.

  • Defense Bonus: 3
  • Feat Required: Droid Upgrade Class 3
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Droid Quadranium Armor (d_armor_10.uti)
Quadranium is an incredibly strong element used in the manufacture of starship fuel tanks. It was first applied to droid armor by Aratech during the development of droids that could be sent to clean starship engines and fuel tanks without sustaining any damage.

  • Damage Immunity: Electrical 25%
  • Damage Immunity: Energy 25%
  • Damage Immunity: Fire 100%
  • Damage Immunity: Sonic 25%
  • Defense Bonus: 3
  • Feat Required: Droid Upgrade Class 2
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