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Implants

 
Advanced Alacrity Impant
Advanced Bio-Stabilizer Implant
Advanced Combat Implant
Advanced Sensory Implant
Bavakar Cardio Package
Bavakar Memory Chip
Bavakar Reflex Enhancement
Beemon Package
Bio-Antidote Package
Biotech Package
Cardio Package
Cardio Power System
Cyber Reaction System
Done
Gordulan Reaction System
I need to make the party selections screen available
Memory Package
Navardan Regenerator
Nerve Enhancement Package
Response Package
Retinal Combat Implant
Sith Regenerator

Advanced Alacrity Impant (g1_i_implant304.uti)
By fine-tuning the user's nervous system, this implant allows vastly improved reaction times and coordination over unmodified individuals. The success of this implant, though not in wide distribution due to its cost, has prompted some at rival Bavakar Medical Research Labs to call for it to be banned.

  • Attribute Bonus: Dexterity +5
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Advanced Bio-Stabilizer Implant (g1_i_implant302.uti)
This detailed micro-computer analyzes the contents of the user's circulatory system, as well as surges and drops in nerve transmission rates. It attempts to stabilize the user's system, and remove undesirable elements from it.

  • Immunity: Mind-Affecting
  • Immunity: Poison
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Advanced Combat Implant (g1_i_implant303.uti)
The Advanced Combat Implant is an experimental technology, designed to make computer data available to the user. Naturally, one of the first uses for this technology was combat. This implant contains weapons specification, and advanced usage techniques for all known weaponry in the Republic and associated territories.

  • Bonus Feat: Weapon Focus: Blaster Pistol
  • Bonus Feat: Weapon Focus: Blaster Rifle
  • Bonus Feat: Weapon Focus: Heavy Weapons
  • Bonus Feat: Weapon Focus: Melee Weapons
  • Bonus Feat: Weapon Proficiency: Blaster Pistol
  • Bonus Feat: Weapon Proficiency: Blaster Rifle
  • Bonus Feat: Weapon Proficiency: Heavy Weapons
  • Bonus Feat: Weapon Proficiency: Melee Weapons
  • Bonus Feat: Weapon Specialization: Blaster Pistol
  • Bonus Feat: Weapon Specialization: Blaster Rifle
  • Bonus Feat: Weapon Specialization: Heavy Weapons
  • Bonus Feat: Weapon Specialization: Melee Weapons
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Advanced Sensory Implant (g1_i_implant301.uti)
By assisting the areas of the user's brain dedicated to sensory-interpretation, this implant greatly heightens the user's awareness of their surroundings, as well as spatial perception and analysis.

  • Attribute Bonus: Dexterity +2
  • Skill Bonus: Awareness +10
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Bavakar Cardio Package (g_i_implant301.uti)
This implant stimulates cardiovascular performance well beyond the user's norm. The Bavakar Medical Research Labs are at the forefront of developmental cybernetics.

  • Attribute Bonus: Constitution +2
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Bavakar Memory Chip (g_i_implant303.uti)
This implant controls a cocktail of synthetic nutrients, encouraging quick thought in the user. The Bavakar Medical Research Labs are at the forefront of developmental cybernetics.

  • Attribute Bonus: Intelligence +2
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Bavakar Reflex Enhancement (g_i_implant302.uti)
Stimulants and energy bursts allow this implant to boost a user's reflexes well beyond normal. The Bavakar Medical Research Labs are at the forefront of developmental cybernetics.

  • Attribute Bonus: Dexterity +2
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Beemon Package (g_i_implant309.uti)
Beemon's top of the line package usurps the body's natural reactions to stress and damage, allowing the user to withstand greater amounts of punishment and exertion than normally possible.

  • Attribute Bonus: Constitution +3
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Bio-Antidote Package (g_i_implant304.uti)
This implant maintains an ever-circulating stream of antitoxins in the user, increasing relevant antidotes for specific poisons introduced. Side effects include dry mouth.

  • Immunity: Poison
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Biotech Package (g_i_implant201.uti)
This implant does use relatively experimental nano-technology to speed healing, but relies more on coagulants and solid doses of pain relievers. If you feel better, you are better.

  • Regeneration: 1
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Cardio Package (g_i_implant101.uti)
This implant micromanages the cardiovascular system, effectively increasing the user's constitution faster and further than hard work and exercise might.

  • Attribute Bonus: Constitution +1
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Cardio Power System (g_i_implant305.uti)
This implant increases the cardio-vascular recovery rate and pain tolerance of the wearer, giving them almost supernatural stamina.

  • Attribute Bonus: Constitution +4
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Cyber Reaction System (g_i_implant310.uti)
This system supplants the user's normal nervous system, enhancing it artificially. It allows the impluses to travel faster and farther along the system, improving reaction time, while also improving fine motor control, increasing accuracy.

  • Attribute Bonus: Dexterity +3
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Done (g_i_implant104.uti)
This implant releases synthetic versions of the natural stimulants produced by the body, temporarily boosting the user's stamina.
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Gordulan Reaction System (g_i_implant306.uti)
This implant hyper-stimulates the nervous system of the wearer, significantly improving both reaction time and hand-eye coordination.

  • Attribute Bonus: Dexterity +4
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I need to make the party selections screen available (g_i_implant204.uti)
This implant bolsters the immune system, prompting it to react immediately aggressively toward any virus or bacterium that might have otherwise resulted in a debilitating sickness.
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Memory Package (g_i_implant103.uti)
This implant stimulates the brain, effectively increasing the user's capacity for intelligent thought, all at a price cheaper than a trip to the libraries of Coruscant.

  • Attribute Bonus: Intelligence +1
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Navardan Regenerator (g_i_implant307.uti)
This implant gives incredible healing powers, allowing wounds and injuries to heal in mere seconds instead of days or weeks.

  • Regeneration: 2
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Nerve Enhancement Package (g_i_implant203.uti)
This implant regulates the nervous system, preventing loss of consciousness due to sudden impact or sensory overload.

  • Immunity: Mind-Affecting
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Response Package (g_i_implant102.uti)
This implant boosts the regular energy impulses of the nervous system, sharpening the performance of dexterous action. Inactive users may suffer the odd lingering twitch.

  • Attribute Bonus: Dexterity +1
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Retinal Combat Implant (g_i_implant202.uti)
This ocular implant greatly increases visual acuity, allowing the user to better track enemy movement in combat. General awareness will improve as well.

  • Immunity: Critical Hits
  • Skill Bonus: Awareness +1
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Sith Regenerator (g_i_implant308.uti)
Extensively used by Sith intelligence operatives, this implant stimulate cell replication in the user's body, allowing wounds to be healed quickly and easily. It is most frequently used on operatives operating behind enemy lines for extended periods, where medical treatment is not normally available.

  • Regeneration: 2
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